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HTML5 Display Issue - mesh all whacko

I have an architectural visualization project that I am working on. The idea is to create a virtual walk through on the web. I have made a very simple house in Revit and have used the Datasmith plugin to export from Revit and have imported it into Unreal.

Everything works, for the most part, but I have some display issues with some railings that only appear in a web page. The railings display fine in the editor, when launched to my computer from the editor, and even a exe build displays the railings just fine. It's just HTML5 that is having issues. I have attached a screenshot of the issue with examples from each.

When I say "for the most part" I am also experiencing materials not coming over to HTML5.

Any insights would be most appreciated!

alt text

Product Version: UE 4.21
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asked Jan 31 '19 at 01:54 AM in Rendering

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Winthrod
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avatar image nick.shin STAFF Mar 13 '19 at 08:01 PM

can you see what the "mobile previewer" looks like?

html5 uses the mobile rendering path. here is how you can do this:

https://docs.unrealengine.com/en-us/Platforms/Mobile/Previewer

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