Multiplayer Scoreboard HUD
I want to display all of the players scores on the client's and server's HUD. Currently all of the scores display on the server but the client only shows its own score. Any help would be great!
asked Aug 21 '14 at 05:47 PM in Blueprint Scripting
The issue here is that clients don't see all of the player controllers. They will only see their own. Only the server has a list of all player controllers.
What each client does have though, is the PlayerArray on the GameState actor. These actors represent player state for each client that is replicated to everyone. If you loop over this array, it should work.
answered Sep 02 '14 at 08:42 PM
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