TAA issues

Hello! I have some problems with how my video renders looks.
I want have a straight edges on the doors, but it looks like stairs (it appears only on moving objects). I use standart RealisticRendering scene as enviroment and matinee for camera moving and animations.

I think that problem in AA (I use TAA), I try to change preferences through the console commands (r.TemporalAACurrentFrameWeight, r.TemporalAASamples in generally), but don’t have any result (exclude ghosting and flickering)).

How people can do so realistic video renders in UE4, while I can’t solve such little problem like this?))
Thanks for any help!