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macOS UGameUserSettings::SetFullscreenMode

Hey everyone!

I have 2 questions here:

First question: When I'm using EWindowMode::Fullscreen then resolution change is ok but any system-wide hotkeys are not working at all (e.g. Cmd+Tab, Cmd+Q, etc)

Is there a way to enable them?

Second question: If I'm using EWindowMode::WindowedFullscreen, then my game is switching to the "native fullscreen" (e.g. going to a separate desktop space in macOS) and screen resolution can't be changed at all, though all the system-wide hotkeys are working perfectly.

Is there a way to change resolution along with WindowedFullscreen mode for macOS? Also, is it possible to use WindowedFullscreen without using the native macOS fullscreen mode (I mean just to resize the window on the current space)?

Thank you!

Product Version: UE 4.21
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asked Jan 31 '19 at 12:07 PM in Packaging & Deployment

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