AI Driven Vehicles: Trottle & Brakes
I've been experimenting with AI Driven Vehicles (without nav mesh) and have a query that i could really use some help with.
Is anyone aware how to handle acceleration and deceleration during curves/bends/turns?
Basically, the vehicle moves at a constant throttle when the road is straight but would need to decelerate around curves/turns to avoid losing control and drifting off road. Its able to detect a curve coming up but im not able to figure out the math/logic to be used to decelerate the vehicle and make perfect turns and then accelerate the vehicle once again on straight roads.
Any suggestions/solutions would be awesome. :)
asked Jan 31 '19 at 01:35 PM in Blueprint Scripting
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