Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Override retargetted animation

Hey All

I'm working on a game with 5 human characters, they can use the same skeleton, share almost all the same animations.

I've done all my animations in maya on "Character 1" and imported all his stuff, skeleton, etc fine.

Used standard retargetting on Character 2-5 (Pelvis set to animation scaled, rest to skeleton) works fine.

I've animated some "bespoke" character 2-5 stuff, I've exported it from each characters own rig in maya since for visualisation reasons, I had to animate with there own meshes.

This means that pelvis scale is applied twice, because my anims have the correct offset and unreal is applying an offset as well.

There must be a workflow that epic have got to use animation across a load of characters but allows for some of them to be bespoke and visualised in maya on the correct rig without some weird hacks / workaround where I have to put the animation back onto Character 1 in maya and go from there?

Product Version: UE 4.21
more ▼

asked Jan 31 '19 at 02:52 PM in Using UE4

avatar image


(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question