downloading expansion from google
Working on a mobile game. I have reviewed the documents and seen all the nodes.
I have signed the APK and have the google developer profile etc.
Only problem I am having is I have no idea how to tell the engine to request the content from the google play store. Also not 100% sure on how to verify if the content is already installed first.
I would appreciate if anyone could point me in the direction for that. I presume I have to somehow check the files for the build number, then it will query the store and accept the unique link?
asked Jan 31 '19 at 05:24 PM in Blueprint Scripting
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