OnPostWorldCreation/OnLevelsChanged World Delegate
Hi Eveybody I have a C++ project in which in my Gameinstance constructor, I bind my game instance with the OnPostWorldCreation and OnLevelsChanged world delegates. I want to do this in such a way to manipulate some of the persistent data in the instance. Everything works "fine", however a funny thing that happen is that everytime I change level both delegates are triggered three times, does anybody know why it happen?
asked Feb 01 '19 at 10:59 AM in C++ Programming
Follow this question
Once you sign in you will be able to subscribe for any updates here