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敵が一人しか動かない

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敵キャラクターをつくっているのですがAIPerceptionで視界をとりプレイヤーを見つけたらブラックボードに値をセットしてプレイヤーに攻撃しにいくのですがこれだと見つけた敵しか動かず他の敵は止まったままです。敵が1人でも見つけたらほかのプレイヤーを見つけていない敵もプレイヤーを攻撃しにいってほしいのですがどうすればいいですか?

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asked Feb 02 '19 at 07:05 AM in Japanese

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picok
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BlackboardのSeePlayerに、Instance syncedというチェックボックスがあるかと思うので、チェックをつけるとその変数が他の同じBlackboardを持つAIにSync(同期)されます

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answered Feb 02 '19 at 01:03 PM

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kai yoshida
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avatar image picok Feb 03 '19 at 12:31 AM

無事解決出来ました。ありがとうございました。

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