Wanting to create different types of Ammo
Happy Saturday, Everyone!!
I was hoping I could pick your brains with regards to an ammo system. Currently, I have AmmoCurrent and AmmoMax. These variables are saved within my Gun_Parent. From there I can go into my Gun_Children and tweak their ammo capacity, projectiles, etc. Everything was going well until I realized I had no idea how to give these guns different ammo types. Most of the tutorials that I have watched have stored the Ammo within the CharacterPlayer so they're hard to follow along to. I'm trying to figure out how to create various types of ammo and assign them to the guns and eventually assign them to ammo boxes. This is what I have so far.
This is as far as I was able to get. Every gun shares the same ammo. I was hoping to tackle this issue with your help as I have been stumped for a few days now.
I really appreciate your help!! Thank you.
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