Play timeline inside ForEachLoop
Hi, I need to move n objects at the same time using 1 timeline, this to avoid copy-paste the same timeline n times for every object I need to move
So this code is not going to work, cause from what I understand the timeline can be played only on 1 object at time, and this code is trying to play it on several objects one after another, is there a way to archive this? Seems like a solution was given in this post but image link is gone.
asked Feb 03 '19 at 12:07 AM in Blueprint Scripting
loops run between frames so running a timeline in a loop wouldnt work. you could however use a for each loop after the timeline to set the location of many objects. or you could use one of the many other movement methods such as interps or add offset.
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