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Smoke Fading Issue

So in the default starter pack of particles, they have some smoke and steam pre built ones available. They seem to work perfectly fine but as you can see from this quick clip below, the problem is that when they reach the end of their life they simply just disappear instead of fading out. https://youtu.be/lSA0fU_OoIM I was wondering if anyone knows how to fix this or maybe know some good free alternatives for a smoke system.

All help is much appropriated!

Product Version: UE 4.21
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asked Feb 03 '19 at 12:09 AM in Rendering

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Dreamcastgamer
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It's certainly possible to do this kind of thing, but why not just use:

https://www.unrealengine.com/marketplace/luos-s-a-particle-a-day-volume

an astounding amount of particle systems, free this month. I thought I saw smoke and fog there... :)

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answered Feb 04 '19 at 02:56 PM

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tib_hou
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avatar image Dreamcastgamer Feb 07 '19 at 04:01 AM

Tried it out and it seems to have some decent smoke!

Thanks a bunch for the help and hope this helps other people!

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