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Landscape does not contribute to Global Distance Fields

Dear Epic Team, in 4.21.2 the Landscape does not contribute to the global distance field anymore. It is not visible when Visualize/Global Distance Field. I realised it because the DistanceToNearestSurface does not work anymore with the landscape.

I checked it against 4.20.3. In this version, both the distance field of the landscape is visualised and the node is working (tested it with a simple material that lerps two colors based on the DistanceToNearestSurface node).

I hope you guys can fix it fast.

Yours sincerely, Felix

Product Version: UE 4.21
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asked Feb 03 '19 at 12:13 PM in Rendering

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