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Expose TextRender text to Sequencer

Want to change the text shown from a TextRender Actor in a sequence.

Created the BP from the TextRender Actor and added a Text variable, I didn't find a way to expose the Text variable to the Sequencer, i.e. I didn't find the "Expose to Cinematics" flag such as in this question link text

alt text

Using a Strig variable I can expose to Cinematics the variable but in this case I can change only the Default text and not the shown text

Product Version: UE 4.21
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asked Feb 03 '19 at 01:15 PM in Blueprint Scripting

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davide445
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