4.21.2 healthbar issues
So I feel quite dumb for asking this, but I am at a loss. I know about 3-5 different ways to make a healthbar, but I just seem to not get it done today. I watched 5 different tutorials each with a different methode and engine version. I tried all and none work. The problem: Health seems to work when I print it to string, but my GUI bars remain empty. Everything seems to work except for the code that should change the bars appearance based on health.
What I tried so far:
1: Use value of current health directly.
2: Use values of 100 instead of 1.
Here are some screenshots:
How it shows up when I play
Code of the Bind function
What it should look like
Turns out you were right. My code was fine. It just bugged out. I completley removed my UI widget and remade it in the exact same way and TADAA. It worked. I want to thank you. I am now going to feel sad for myself not try this is in the first place xD
answered Feb 03 '19 at 07:45 PM
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