How to make Ribbon data disappear depending on its length not time?
I'm trying to make a tyre track particle. I achieved what I want using Ribbon Data; however, I want tyre tracks to disappear depending on its length not time. It looks weird when the players stops the car and tyre tracks disappear on the screen. How can I do this?
asked Feb 03 '19 at 07:28 PM in Using UE4
You can just set the lifetime of the particle to forever and kill it via script in a blueprint (destroy component).
answered Feb 05 '19 at 01:04 AM
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