Creating multiple enemies that can kill the player
I'm Creating multiple different enemies for my game so that they all look different but i'm having trouble making them kill the player so far i've been able to get 4 different enemies kill the player with o component hit and on component begin overlap by linking them to the character mesh and the a collider capsule but i want to add more enemies how can i do this?
@Trinox19.. welcome! :)
First thing I'd do is check this out.. "How should I go about creating a "master creature/enemy" that all other similar creatures inherit functionality from; while having different meshes and behavior?"
Then I'd search the forums here for keywords like.. enemy, player, damage, health
answered Feb 04 '19 at 05:33 AM
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