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Behavior using the shooter example

I tried to replicate the shooter example Ai controller code but I am always getting errors mainly due to these 2 issues

IsAlive() it says it is not a member of ProjectCharacter

Seems like the function IsAlive() comes from nowhere and I don't know how to correct that issue

it doesn't know what UE_log (LogShooterWeapon) is

I am using 4.3.1 Unreal engine

Product Version: Not Selected
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asked Aug 21 '14 at 08:57 PM in C++ Programming

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