Motion Controller Button Inputs Not Working in VR Template
Hi, I'm using a completely fresh VR Template Motion Controller map and it's tracking the position of my Vive controllers properly, but it isn't detecting any of the button inputs.
I know teleportation works because I made it activate on the mouse being clicked and it all worked correctly. However, absolutely none of the actual buttons respond when pressed.
In new blueprints you have to enable player input.
Its an option in the Class Defaults (top bar on the event graph), under the input catagory. As standard it is set to disabled. If you have a single player, set 'auto receive input' to player 0, That should enable input.
answered Feb 13 '19 at 08:55 AM
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