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DOF Does not render in Custom Passes?

Hi, I am trying to render a multi custom pass for compositing in AE. The Final Image render pass is complete with in engine DOF blur effects however if I render any other custom passes, there is no visible DOF blur present.

For now, I am using the Final Image Pass (Because DOF Blur is visible) and I am hoping to just add AO and Material AO on top however the DOF Blur does not get rendered with the AO and Material AO Maps.

Product Version: UE 4.20
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asked Feb 05 '19 at 03:52 PM in Rendering

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avatar image Jeremy Q ♦♦ STAFF Mar 15 '19 at 05:50 PM

Hi BobbinAlong,

Custom passes make images from different stages of the graphics pipeline, which doesn't include post process effects such as DOF and AO. To get around this you can create your own materials for custom passes. If you make a custom material based on /Engine/BufferVisualization/AmbientOcclision but set "Blendable Location" to "Before Translucency" and render final image with your custom material as a post processing material, then you should see AO with DOF applied.

Let me know if this helps.



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