My result from trying to retarget animations from skeleton without root bone to root bone skeleton
I have 200+ animations and it’s not really smart to make new animBP and all other stuff it would take weeks…
My result from trying to retarget animations from skeleton without root bone to root bone skeleton
I have 200+ animations and it’s not really smart to make new animBP and all other stuff it would take weeks…
It is my bad… pants ends were to close to each other on second model which caused skin weighting problem during rigging