Hi I seem to be having trouble packaging and launching my application on my Oculus Go. I followed the steps in this video (https://www.elarasystems.com/deploy-ue4-oculusgo/) to set up the project settings for the Go. However, when the app gets built and launches inside the Go it says to insert your phone into a cardboard viewer. Any idea how to get it to just launch regularly on the Go.
Hello ,
Try making sure the ‘GoogleVR’ plugin is disabled.