how to use ai perception damage sense?
there is no docs about how to use it. I tried giving ai a damage sense perception. and when some character receive damage I call "Report Damage Event" in the ai perception I listen to the events and they never get triggered because of the damage I found question from 2016 sayid it is not implemented, is it still true?
asked Feb 06 '19 at 08:54 AM in Blueprint Scripting
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