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How add plugin module rules in game project module rules?

I wrote plugin and trying to build game project with him, but VS show error. Error and my code here. May be need modify this:

 public class VTDFirePanelsTarget : TargetRules
     public VTDFirePanelsTarget(TargetInfo Target) : base(Target)
         Type = TargetType.Game;

         ExtraModuleNames.AddRange( new string[] { "VTDFirePanels" } );

I try but it is not helping.

Product Version: UE 4.21
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asked Feb 07 '19 at 05:51 AM in C++ Programming

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avatar image akisawaNoMikato Feb 07 '19 at 01:52 PM

All right, now understand!

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