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Root motion rotates with half strength if using layer per bone blend.

I implemented turn in place using montages and root motion. For some reason it works with half strength if I blend turning montage, but not every time.

alt text

Setup: alt text

How do I fix it?

Product Version: UE 4.21
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asked Feb 07 '19 at 11:05 AM in Using UE4

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avatar image Two-faced Feb 07 '19 at 11:10 AM

For example, root motion rotates fully when I blend it with Pistol Aim, but only half with Rifle Aim from the same animpack.

avatar image Two-faced Feb 11 '19 at 01:22 PM

Still stuck

avatar image Two-faced Feb 17 '19 at 04:21 AM

So it's happening when you apply montage on the pose with root motion enabled. Is there a way to switch off pose root motion and have full montage root motion strength?

avatar image Two-faced Feb 24 '19 at 11:41 AM

bump bump bump

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