Lacking Blueprint

Hi,

I was fallowing along the Endless Runner course made by Unreal Engine (Endless Runner: Turning Corners | 06 | v4.7 Tutorial Series | Unreal Engine - YouTube) , and got stuck at the moment when the tutor says to SET a “can turn” variable that seems to be a pre-existing blueprint which isn’t there in my version of Unreal Engine. There is another person in the comments that asked the same question but didn’t recieve the answer.

May it be that it existed in the version 4.7 of UE4 and in 4.21 it was replaced by another blueprint and which could it be?

Or may be there is a different approach to this issue now?

Thanks in advance.

By the way I am new to Unreal Engine.

the CanTurn variable is created in the character as you can see in the video linked below at about 5:35.

Yep, it is a custom variable. You make it yourself by selecting the “+variable” button on the left hand details panel.

OK! That is the part I’ve missed! Thank you very much! My mistake!