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This is how I did Head Bob in Mobile Game (Starting as 3rd Person)


Just did a little research and this is how I did Head Bob for my mobile game.

1) I created a Blueprint Actor - Class Camera Shake.

1.1) Right click in Content Browser, choose Blueprint Class, And under the search field, look for 'CameraShake'.

1.2) Name it (I named mine My Camera Shake)

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2) Open Blueprint and change the following on the options on the right under Details.

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3) From here Add this in from your movement inputs. (I have right movement removed due to my controls) You may but in a branch to check if character is walking. If you want to have a walking character head bob, make a new camerashake BP and just reduce the numbers until you are happy they move slow enough.

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I Hopes this helps someone.

Regards Narghile

Product Version: UE 4.21
headshake-2.jpg (48.7 kB)
headshake-1.jpg (56.8 kB)
headskae-3.jpg (162.0 kB)
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asked Feb 08 '19 at 11:53 AM in Blueprint Scripting

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Hey ! do you know how i can connect that it will only show me if iam in firstperson because I wan`t the head bobbing in third person.

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answered Mar 24 '19 at 12:21 PM

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