how can i solve this problem
I had made an object in the blender (a wood log wall in the case of .fbx extension, it doesn't import materials and texture.
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Did you check "import materials" when you tried importing the .fbx into Unreal? It gives you that option when the pop up menu appears.
I have checked materials too I have recorded how did I upload maybe somewhere is a mistake by me
https://drive.google.com/open?id=15Jn_GDVTVBc21_1PM-D7rO04R-m2yWg2
I have found in obj file, mesh scale is 0.1% of original
Did you check "import materials" when you tried importing the .fbx into Unreal? It gives you that option when the pop up menu appears.