How can i do Spline Movement in Sequencer

I hage a camera and a few objects that i need to be able to move in curves at various speeds. Is there a way to do this?

Sounds like a path track should be what you need. Take a look here:

https://answers.unrealengine.com/questions/761596/view.html

and here:

https://forums.unrealengine.com/development-discussion/cinematics/1581943-add-relative-rotation-to-path-tracked-object