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Help with the animation-displaying

I'm using Blender to export the models into the UE4. But... If I'm animating an object, then it doesn't get displayed. Am I doing anything wrong of this list? - I am always saving the models as .fbx - I create bones, that I connect with the single mesh, but not with one full character - I import them with textures, mesh and with skeleton

Also I got problems with... I don't know how to describe. transperent

I don't know how to fix this. Thanks for any responds. ;)

  • Greetings: FloatStreak

Product Version: UE 4.20
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asked Feb 08 '19 at 10:48 PM in Using UE4

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FloatStreak
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