keeping an actor upright
I have a buoyancy system in my project. I am looking for a way to keep an actor facing upward.
when I push the cube it look like the image above and will continue to spin in every direction. Is there a way I could have it constantly trying to rotate it back to its upward so it is upright. I don't want it to instantly rotate back but more gradually. If possible I would like the rate at which it moves back to be variable.
~Thanks In advance
asked Feb 09 '19 at 09:58 PM in Blueprint Scripting
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