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CreateDefaultSubobject with UBoxComponent causes crash on startup

Hello all,

I have a class called AWeapon, an actor derived from AItem, in which I declare a UBoxComponent in my .h file and use CreateDefaultSubobject in my constructor in the .cpp file. I forward declare the box component in the header and include the BoxComponent.h header in the .cpp file. When I use CTRL+F5 to launch upon compilation, I get a crash. When I remove the CreateDefaultSubobject call in the constructor, it builds and launches fine. My code:

![alt text][1] ![alt text][2]


Product Version: UE 4.19
code1.png (32.5 kB)
code2.png (55.9 kB)
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asked Feb 10 '19 at 02:08 PM in C++ Programming

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Hi all,

Feeling really dumb but I realized that I used the arrow -> operator rather than the assignment operator. Now, can someone tell me how to delete a post? haha.


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answered Feb 10 '19 at 02:17 PM

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