Why is there a black square with my flipbook?
Game - 2D platformer First time using UE4
So I have been tasked to create a basic platformer game as a project for my university work. When I created my animations using the photoshop and after effects, I noticed that I had a black square that was in the background of my frames, so when I created the flipbook and added the animation to the game there was a black square that surrounded the animation.
What I did
1) imported the .tga files into UE4
2) Then I applied the paper 2d texture settings and created a sprite of each frame.
3) Then I took the sprites and then created a flipbook with them.
4) I then applied the new flipbook for my main character.
This is how it looks within after effects
I managed to fix this by exporting the sort animation as a PNG Sequence on After Effects.
answered Feb 14 '19 at 03:47 PM
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