Particles, Inherit Bone Velocity ?
The Location module "Skeletal Mesh Vertex/Surface Location" has a option named "Inherit Bone Velocity" and when I click that I expected my particles to that are spawning from the surface of the defined skeletal mesh to Inherit the Bone velicoty but they just hang still in the air. I have tried removing all other velocity modules. I am starting to think that perhaps it's only if the bones are simulated physics and not animated that this option works. Or should it work on animated bones as well ?
asked Feb 11 '19 at 01:47 PM in Using UE4
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