Actor loses parents when simulating physics
My situation is described in the attached video. I have read that the issue is with the axe actor losing its parents when I set "simulate physics" to "true" so I need to reparent it and I looked at several other similar queries, but I haven't managed to do that with multiple blueprints. Can anyone please show me how to do it?
Link to the video explaining everything: https://youtu.be/B05GuiMRq_I
This is expected behaviour. You can't attach a Physics simulated component to something.
You can take a look at Physics Handles, as they are the closest thing to what you are searching for.
answered Feb 12 '19 at 12:12 AM
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