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How to get UFUNCTION category in C++

Let's say I've got a function like this:

 UFUNCTION(Exec, Category = "Foliage")
 void AddFoliageVolumes();

I can check easily if it's executable like this:

 UFunction* Function = *FuncIt;
 if (Function->HasAnyFunctionFlags(FUNC_Exec))
 {
     // Do something
 }

But I can't see to figure out how to get the Category name "Foliage" in such a manner?

Thanks in advance,

Wouter

Product Version: UE 4.21
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asked Feb 11 '19 at 05:50 PM in C++ Programming

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WouterWeynants
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Solved it:

 FName FunctionCategory = FName(*Function->GetMetaData("Category"));
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answered Feb 11 '19 at 06:11 PM

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WouterWeynants
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