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Error while packaging project for Android platform

I was trying to package the AR template for Android but I'm always getting this error

UATHelper: Packaging (Android (ETC1)): WARNING: The specified Android SDK Build Tools version (26.0.1) is ignored, as it is below the minimum supported version (26.0.2) for Android Gradle Plugin 3.0.1. UATHelper: Packaging (Android (ETC1)): Android SDK Build Tools 26.0.2 will be used. UATHelper: Packaging (Android (ETC1)): To suppress this warning, remove "buildToolsVersion '26.0.1'" from your build.gradle file, as each version of the Android Gradle Plugin now has a default version of the build tools. PackagingResults: Warning: The specified Android SDK Build Tools version (26.0.1) is ignored, as it is below the minimum supported version (26.0.2) for Android Gradle Plugin 3.0.1. UATHelper: Packaging (Android (ETC1)): File C:\Users\Mihai Andrei\.android\repositories.cfg could not be loaded. UATHelper: Packaging (Android (ETC1)): Checking the license for package Android SDK Build-Tools 26.0.2 in D:\CodeWorks\android-sdk-windows\licenses UATHelper: Packaging (Android (ETC1)): Warning: License for package Android SDK Build-Tools 26.0.2 not accepted. UATHelper: Packaging (Android (ETC1)): FAILURE: Build failed with an exception. UATHelper: Packaging (Android (ETC1)): * What went wrong: UATHelper: Packaging (Android (ETC1)): A problem occurred configuring project ':app'. UATHelper: Packaging (Android (ETC1)): > You have not accepted the license agreements of the following SDK components: UATHelper: Packaging (Android (ETC1)): [Android SDK Build-Tools 26.0.2]. UATHelper: Packaging (Android (ETC1)): Before building your project, you need to accept the license agreements and complete the installation of the missing components using the Android Studio SDK Manager. UATHelper: Packaging (Android (ETC1)): Alternatively, to learn how to transfer the license agreements from one workstation to another, go to http://d.android.com/r/studio-ui/export-licenses.html UATHelper: Packaging (Android (ETC1)): * Try: UATHelper: Packaging (Android (ETC1)): Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. UATHelper: Packaging (Android (ETC1)): * Get more help at https://help.gradle.org UATHelper: Packaging (Android (ETC1)): BUILD FAILED in 1m 35s PackagingResults: Warning: License for package Android SDK Build-Tools 26.0.2 not accepted. UATHelper: Packaging (Android (ETC1)): ERROR: cmd.exe failed with args /c "D:\Epic Games\Unreal Projects\BroBotsApp\Intermediate/Android/APK\gradle\rungradle.bat" :app:assembleDebug UATHelper: Packaging (Android (ETC1)): (see C:\Users\Mihai \AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+UE_4.21\Log.txt for full exception trace) PackagingResults: Error: cmd.exe failed with args /c "D:\Epic Games\Unreal Projects\BroBotsApp\Intermediate/Android/APK\gradle\runAndreigradle.bat" :app:assembleDebug UATHelper: Packaging (Android (ETC1)): AutomationTool exiting with ExitCode=1 (Error_Unknown) UATHelper: Packaging (Android (ETC1)): BUILD FAILED PackagingResults: Error: Unknown Error

I've tried to reinstall CodeWorks, uninstalled it and then installed from the Engine/Extras, I tried to install Android Studio but nothing... here are some screenshots with the error and my settings:

alt text alt text alt text

Product Version: UE 4.21
Tags:
screenshot-11.png (445.6 kB)
screenshot-14.png (300.1 kB)
screenshot-15.png (244.4 kB)
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asked Feb 11 '19 at 08:40 PM in Packaging & Deployment

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Andreutzu31
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avatar image niixon Feb 13 '19 at 12:35 PM

Andreutzu31, Did you find solution?

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2 answers: sort voted first

From the command line, go to android-sdk-windows\tools\bin and run the following command:

sdkmanager.bat --update

It should update and accept the pending licenses.

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answered Mar 08 '19 at 07:40 AM

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RicarDog
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avatar image jonnyvegas Apr 02 '19 at 03:51 PM

This is the answer! Thank you for helping with this.

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This has been fixed in 4.22, but the workaround for 4.21 is rather simple:

  1. Download 4.22 (preview or release doesn't matter in case you're reading this after 4.22 release).

  2. Find package.xml at \UE_4.22\Engine\Source\ThirdParty\Android

  3. Replace package.xml at \UE_4.21\Engine\Source\ThirdParty\Android

  4. You should now be able to "Accept SDK license" again in Project settings -> Android

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answered Mar 08 '19 at 07:06 PM

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VictorLerp ♦♦ EPIC
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