Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Issues with foliage.

Greetings! I'm currently trying to import my trees and foliage in a scene and i have an issue and a question. Here it goes:

  1. Even though i'm using a 2k texture for my branches, they look very pixelated. I even tried a 4k texture but nothing changed. The result is that, as you can see in second screenshot, the trees from some distance look very "fuzzy" if that makes sense.

  2. I'm using the single grass wind node in my shader and i want the base of my foliage to stand still. Is there a way to use the alpha of me vertices instead of their color to achieve that? Did a search, but i only found the vertex paint way.

Thanks in advance for the help.

alt text alt text

Product Version: UE 4.21
more ▼

asked Feb 11 '19 at 09:41 PM in Using UE4

avatar image

3 1 2

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question