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Trees in night are bright

We are facing a problem with our lights. We are working on a day/night cycle and we found out that our trees and other meshes are still bright even during the night.

Here is a screen: alt text

On the map we have a light source (intensity 0), a skysphere and a skylight with intensity 0. We just set the skylight intensity under 0 but have weird colors. No postprocessing here

Thats a real problem for us :/ Thanks for the help!

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asked Feb 12 '19 at 01:38 PM in Rendering

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avatar image 32zim32 Feb 13 '19 at 02:29 PM

I think if you have baked lighting you need lighing scenarios to do that. I am not profy so I might be wrong.

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