Level Opens, And Character Isn’t Controllable

Hello! I’ve been using the Main Menu UMG system and cannot get my menu to connect to my level. When a start game button is pushed (the blueprint is just “When Clicked” — “Open Level”— “Remove Parent”) the first level opens, but the character cannot be moved. I’ve tried changing game modes but to no progress. My demo is due very soon, and what seems like a simple problem is ruining everything. I’ve never experienced this in any other game I’ve made, and would love to have some assistance! Thank you!

So you said you changed game modes, did you make sure your character or pawn class is set as default pawn class in the game mode you’re using?
When opening a map, it will choose which class to spawn from the game mode, if no class is set it will spawn the default flying camera (if i remember well).

What else do you think would work?