How to set Character's transform as same as the Sequnece's CineCameraActor?

I want to play a sequence and after that my Character’s view as same as the end view of CineCameraActor of the sequence. I want it looks like my Character walk to there. I tried set view target with blend.
Also, I read this URL:https://answers.unrealengine.com/questions/746633/view.html which doesn’t satisfy me.
Thx for help this poor noob from a third world country.

Some I wrote, which contains an empty function named “Follow CineCamera”.