4.21 Mobile Depth of Field Bug

In version 4.21, when the depth of field is executed on a mobile device (Android),
it turns into a black screen if there is a bending material.

Refraction Material Problem

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

We have the same problem. When I run “showflag.refraction 0” command the scene turns ok. Please fix it!

I will do that until I am corrected. thank you~

한국분이신것 같은데 파이팅입니다~
4.22에서 해결된것 같아요

네 감사합니다~ 다행이네요 해결되서 ㅎㅎ