x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Source engine missing files on iOS packaging

I have compiled UE source 4.21.2 in order to try to fix a ios packaging problem but I stuck in another problem that I was not getting when using the release version

The error is this:

 ...
 UATHelper: Packaging (iOS):     Building UnrealHeaderTool...
 UATHelper: Packaging (iOS):     Performing 11 actions (3 in parallel)
 UATHelper: Packaging (iOS):     [1/11] Link UnrealHeaderTool-Core.dylib
 UATHelper: Packaging (iOS):     clang: error: no such file or directory: '/Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/ue4-4.21.2/Engine/Source/ThirdParty/IntelTBB/IntelTBB-4.0/lib/Mac/libtbb.a'
 UATHelper: Packaging (iOS):     clang: error: no such file or directory: '/Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/ue4-4.21.2/Engine/Source/ThirdParty/IntelTBB/IntelTBB-4.0/lib/Mac/libtbbmalloc.a'
 UATHelper: Packaging (iOS):     clang: error: no such file or directory: '/Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/ue4-4.21.2/Engine/Source/ThirdParty/zlib/v1.2.8/lib/Mac/libz.a'
 UATHelper: Packaging (iOS):     clang: error: no such file or directory: '/Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/ue4-4.21.2/Engine/Source/ThirdParty/PLCrashReporter/plcrashreporter-master-5ae3b0a/Mac/Release/libCrashReporter-MacOSX-Static.a'
 UATHelper: Packaging (iOS):     clang: error: no such file or directory: '/Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/ue4-4.21.2/Engine/Source/ThirdParty/rd_route/lib/Mac/librd_route.a'
 PackagingResults: Error: no such file or directory: '/Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/ue4-4.21.2/Engine/Source/ThirdParty/IntelTBB/IntelTBB-4.0/lib/Mac/libtbb.a'
 PackagingResults: Error: no such file or directory: '/Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/ue4-4.21.2/Engine/Source/ThirdParty/IntelTBB/IntelTBB-4.0/lib/Mac/libtbbmalloc.a'
 PackagingResults: Error: no such file or directory: '/Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/ue4-4.21.2/Engine/Source/ThirdParty/zlib/v1.2.8/lib/Mac/libz.a'
 PackagingResults: Error: no such file or directory: '/Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/ue4-4.21.2/Engine/Source/ThirdParty/PLCrashReporter/plcrashreporter-master-5ae3b0a/Mac/Release/libCrashReporter-MacOSX-Static.a'
 PackagingResults: Error: no such file or directory: '/Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/ue4-4.21.2/Engine/Source/ThirdParty/rd_route/lib/Mac/librd_route.a'
 UATHelper: Packaging (iOS):     ERROR: UBT ERROR: Failed to produce item: /Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/ue4-4.21.2/Engine/Binaries/Mac/UnrealHeaderTool-Core.dylib
 UATHelper: Packaging (iOS):            (see D:\ue4-4.21.2\Engine\Programs\AutomationTool\Saved\Logs\UBT-MummyGolf-IOS-Shipping_2_Remote_UHT.txt for full exception trace)
 UATHelper: Packaging (iOS):     Total build time: 2.51 seconds (Local executor: 0.00 seconds)
 UATHelper: Packaging (iOS):     Error: UnrealHeaderTool failed for target 'MummyGolf' (platform: IOS, module info: /Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/PerforceWorkspace/MummyGolf_4.21/Intermediate/Build/IOS/MummyGolf/Shipping/MummyGolf.uhtmanifest, exit code: OtherCompilationError (5)).
 UATHelper: Packaging (iOS):   [Remote] Downloading D:\ue4-4.21.2\Engine\Programs\AutomationTool\Saved\Logs\UBT-MummyGolf-IOS-Shipping_2_Remote.txt
 PackagingResults: Error: UBT ERROR: Failed to produce item: /Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/ue4-4.21.2/Engine/Binaries/Mac/UnrealHeaderTool-Core.dylib
 PackagingResults: Error: UnrealHeaderTool failed for target 'MummyGolf' (platform: IOS, module info: /Users/daniel/UE4/Builds/DESKTOP-K5FSUPH/D/PerforceWorkspace/MummyGolf_4.21/Intermediate/Build/IOS/MummyGolf/Shipping/MummyGolf.uhtmanifest, exit code: OtherCompilationError (5)).
 UATHelper: Packaging (iOS): Took 28.5048206s to run UnrealBuildTool.exe, ExitCode=7
 UATHelper: Packaging (iOS): ERROR: UnrealBuildTool failed. See log for more details. (D:\ue4-4.21.2\Engine\Programs\AutomationTool\Saved\Logs\UBT-MummyGolf-IOS-Shipping_2.txt)
 UATHelper: Packaging (iOS):        (see D:\ue4-4.21.2\Engine\Programs\AutomationTool\Saved\Logs\Log.txt for full exception trace)
 UATHelper: Packaging (iOS): AutomationTool exiting with ExitCode=7 (7)
 PackagingResults: Error: UnrealBuildTool failed. See log for more details. (D:\ue4-4.21.2\Engine\Programs\AutomationTool\Saved\Logs\UBT-MummyGolf-IOS-Shipping_2.txt)
 UATHelper: Packaging (iOS): BUILD FAILED
 PackagingResults: Error: Unknown Error
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 LogSlate: FSceneViewport::OnFocusLost() reason 2

is missing several .a files but it is not requesting these files when I use the release binaries for 4.21.2 and also I wonder why these files do not get compiled on visual studio when building the project I am missing something here to get those files compiled or removed from the iOS packaging process?

Product Version: UE 4.21
Tags:
more ▼

asked Feb 13 '19 at 05:24 PM in Packaging & Deployment

avatar image

delcasda
33 1 5 8

avatar image ARCoded Jul 16 '19 at 06:53 PM

I'm facing the same issue, any clues? (I tried using unreal engine 4.22.3 and it does not happen there, sadly updating the engine is not an option right now)

avatar image delcasda Jul 18 '19 at 01:47 PM

sorry mate, updating was the only option

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question