If anyone has worked with map/dictionary variables before, I’m not really sure how I can edit the value of an element in the map/dictionary?
Here’s a picture of what the setup looks like (been following unrealgaimedev’s tutorial to try and streamline my systems):
Now, I would obviously like for each level up to require progressively more XP, which is fairly simple, just multiply the max value by a certain percentage at each level up.
However, I do not know the functions I need to actually edit these particular values?