Level BP Referencing

Hi,

I have a BP comprised of a number of Static Meshes. Is it possible to Reference a single static mesh in that BP from the Level BP without referencing the entire BP?
If not, what other way is there to reference a Component actor placed in the world from a BP??
(I’m attempting to use the player to Toggle Visibility for a Mesh in a BP using a Trigger Volume)

Many thanks

if your looking to use overlap events from a trigger volume then your options are pretty limited. im assuming that the situation is when player overlaps trigger volume the mesh becomes invisible right ? fo that case theres really only the level bp. you would have your on begin overlap then get a reference to the actor which contains the mesh then from the actor you get the specific mesh you want to affect.

theres other option that would accomplish similar things, but given the restrictions placed in your post thats really the only viable option.

It is kind of rude to post the same exact question twice within a matter of hrs, especially when someone was helping you with your problem. If you didn’t like my answer you could have said so and I could have attempted another solution. Instead you re-post the same thing and unsurprisingly got the exact same answer. Had ThompsonN13 seen the original post he probably wouldn’t have given you the same answer I did. Please only post 1 time, keep things organized and maintain a thread so that you, the people helping you and the rest of the community who may come across this thread at a later date will have a concise discussion and hopefully solution to your question. Here is a link to the other post…please choose 1 and stick with it. Most people here are generally trying to help so let’s not spam the AnswerHub.

agreed. people make duplicate posts far too often which fragments the answer and makes it harder on everyone. i totally didnt see the prior post either. though i did just notice this isnt the first time this poster has done this.

Yea, just trying to link the posts back up. And it wasn’t even like a second post as a “bump” since I was actively replying, so I am not sure why the double post about this issue. But whatever, maybe the OP just wanted a second opinion. Maybe you saying you can’t do it like that will carry more weight with your nearly 9K of “karma” haha

example picture posted below.

another method you could use would be to forget about the trigger volume and just use a box trigger thats part of the actor bp, then select the actor in the level and just place the box trigger where you like.