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Getting struct data from a data table

Hi,

I'm currently looking to organise my gameplay data using data tables and .csv spreadsheets. So while researching the subject I noticed that although you can import data of the standard types (int, string, float etc ...) but I saw nothing about importing structs of data.

Is it possible to import data as structs? The same way you would import a Transform (essentially a struct made up of a Rotator and two Vectors right ?) as seen here.

Product Version: UE 4.21
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asked Feb 14 '19 at 04:27 PM in C++ Programming

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Gamji
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Turns out it is, by creating a data table in editor containing a struct as variable type, we can export the data table as CSV. From there we can see what syntax UE wants as input for the struct.

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answered Apr 30 '19 at 09:03 AM

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Gamji
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