Getting struct data from a data table
I'm currently looking to organise my gameplay data using data tables and .csv spreadsheets. So while researching the subject I noticed that although you can import data of the standard types (int, string, float etc ...) but I saw nothing about importing structs of data.
Is it possible to import data as structs? The same way you would import a Transform (essentially a struct made up of a Rotator and two Vectors right ?) as seen here.
Turns out it is, by creating a data table in editor containing a struct as variable type, we can export the data table as CSV. From there we can see what syntax UE wants as input for the struct.
answered Apr 30 '19 at 09:03 AM
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