Hi. Yesterday I’ve update UE to 4.21.2 and after this update I receive some strange errors.
I’ve tested with Print after Event BeginPlay in Level BP and I’ve seen that the print is triggered two times. I’ve tested with print because I didn’t knew why my widget was opened two times on my viewport. This widget it’s a locker for a safe box and just saw that the widget was opened two times. So right now all my actions from level bp are triggered twice and I don’t know why. Is this a bug? Or it’s something with my project?
Thank you!
Edit: Tested a new project and it works fine.
On my project with 4.21.2 the only changes I’ve done were that I’ve created Streaming levels but all my BPs are in my persistent level.