Editor Crash on Startup

[NEW]:
I managed to open the project by removing certain files from the source folder and it. I’m not entirely sure what the problem with them was. If you could check them out and let me know what might be the problem, you can find them here: https://drive.google.com/drive/folders/1lSMwroO0o8fMB0j_O2EbDx1cG_oSNoHG?usp=sharing

[OLD]:
Hi everyone, I ran into a problem that has left me stumped; it goes as follows: the Unreal Editor crashes when I open it giving me this crash window

I’m fairly sure the problem has something to do with

If I build and run in Visual Studios, it automatically stops at a breakpoint, which is exactly (every time) when the editor startup window hits 71%

269136-71-percent.png

The error breakpoint opens Unreal Engine’s “UObjectGlobals.cpp” file

A little window in Visual Studios pops up and says the same stuff about Object Initializing that the debug symbols did (refer to the second image in this post).

Any help is appreciated. Thanks in advance.

Is it possible that this is an engine bug?

PS: I can successfully (just build no run) build the project in Visual Studios.

Have you tried deleting the Intermediate .vs and build folders then rightclicking on your uproject file and clicking generate visual studio project files?

Yes, but unfortunately it didn’t help. It rebuild the modules successfully too.

Okay I wasn’t sure as your link isn’t valid okay I have UE4.21 so you may need to download the debugging symbols for yourself but when the downloads done I’ll have a look

I’m sorry, editor symbols? I’m not familiar.

Unhandled exception at 0x00007FFB30BDA388 (KERNELBASE.dll) in UE4Minidump.dmp: 0x00000001: Incorrect function. is the error from the debug (unless it’s cause I have a more updated editor as it seemed to scan though my files) it’s only a two gig download

On the epic games launcher click the unreal tab and your installed version next to that it may say update next to that there’s an arrow click it and click options then select debugging tools to should say somthing like 19.9GB check the box and it’ll say in the lower right hand corner download size:2.somthing GB apply wait for the download to complete then try loading your project (probably best way) or what I did was open the .dmp file in VS2017

Also when that’s done tell me if your error containes what I commentewd below

Forgive me, I’m still a little confused; where do I download this?

I didn’t see your comment beforehand explaining the download process, my bad.

Is this the info you were talking about:

Sorry for the late reply can you load the editor without loading your project it double click the shortcut or launching through the epic launcher if you can’t and haven’t re installed so that if not then I might be able to send you a file that may fix it

No problem with the late reply and as for the issue at hand:
Opening the project either by going into file explorer and directly opening the project through the .uproject file or opening it from the Epic Games launcher causes it to crash (after it does the 10% 20% up to 100% when opening a project). The screenshot above is the crash window I receive, though after downloading the debug symbols it displayed more information, which again is present in the screenshot above this post.

So you can open the engien it’s self I’m not insterest in the project rn I was wondering if the editor it’s self would open if you clicked launch unrealengen 4.20 so it’s not the editor that’s the issue in that case I think your going to have to start again and periodicly recomplie every few lines of code then you’ll know what caused the issue

I can’t open the editor; when I do it crashes (the editor its self).

Another thing is that if I try and build in Visual Studios I get this:

268892-capture.png

Try downloading This and place it in \Program Files\Epic Games\UE_4.20\Engine\Source\Runtime\CoreUObject\Private\UObject

I did that and tried opening the program and it didn’t help or at least do anything obvious.

*I tried opening the project