Visibility not working for groups in Sequencer

Using the Hidden in game track work for individual assets but not using Groups.
Having multiple instances of the same multi-object (a CAD model imported using Datasmith) I needed to set the visibility for every single component in the sequence, instead of setting it for the whole group.
The Actor Camera preview correctly manage the visibility, but this didn’t work rendering png images, where the objects are still visible even if set as hidden.

Hello,

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Thanks