Set View Target with Blend LookUpDown/Pitch Problem
When using Set View Target with Blend, to change player1's view to player2's view, player1 sees only the yaw movement (Turn/Look - left, right) from player2 and cannot see the pitch movement - when player2 looks up or down. I tried using Use Controller Rotation Pitch, it works, but it basically rotates the whole player up or down... Does anyone have a fix for this problem?
asked Feb 16 '19 at 11:48 PM in Blueprint Scripting
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